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The Age of Severance

1510 B.A.0 P.A.

The age of mortal rebuilding, divine withdrawal, and world-breaking war.


The Age of Severance was the age when Elegorians had to rebuild without the gods beside them, carrying the wounds of the Great Sundering into a world that would be remade by mortal hands.

The Ashen Veil and the Reforging Era

The Age of Severance began when the gods, after seven years spent mending the wounds of the Great Sundering, withdrew from Elegor at last. What they left behind was a broken world, its single landmass shattered into scattered coasts and isolated interiors, where survival now depended on rebuilding what had been undone, and on doing it alone.

Twenty-five years after the Great Sundering, though, the sky darkened again, triggering an event that people named the Ashen Veil. For forty-two days, all the volcanoes on Elegor erupted without pause, their ash riding the winds and dimming the daylight. Most Elegorians turned to despair: in their eyes, after surviving an apocalyptic event, this seemed like the final blow that would doom the world. Then, after the volcanoes quieted and became dormant, rain came and enriched the land, providing decades of extraordinary harvests. Many read that abundance as a sign, and it strengthened the hope people had lost.

Over the long Reforging Era that followed, new states and institutions emerged around the groups of survivors, while the Emissaries provided aid worldwide and nourished research into the gods’ domains. Mardolith, rebuilt by the survivors of the old superpower and drawing on the magical knowledge amassed over the centuries, rapidly expanded into a vast Empire, propelled by its superior military and the gradual abandonment of the founding principles by generations of leaders who could not match the founders' nobility.

Gishurr and the Occult

In the generations that followed, the gods' silence deepened. Magic progressively waned, concentrating in the hands of a few chosen people. Into that widening gap of worship came Gishurr Elathin, a former Archmage of Paymon, whose nights grew crowded with whispers that pressed on him with lessons he kept to himself, because a single retelling could have ruined his name (and made him a target) before he understood what they were giving him. Those whispers taught him about the universe, and Gishurr ultimately revealed it all in a publication titled The Demiurgic Truth. In its pages, he explained the existence of the Nexus Field, an infinite and pervasive source of energy, and taught a new practice to draw power and create spells that could draw directly from it, without the need for Bindings or divine channels. In the same book, Gishurr claimed the gods were frauds, urging people to abandon the Bindings and the fading Divine Magic in favor of a new way. The discipline took the name Occult Magic, for its concepts clashed with millennia of theology and were not well received by the powers of the time. Nonetheless, it spread faster than its safeguards could.

Occult Magic proved as powerful as it was daunting: controlling one's access to an infinite source of power required mastery that only a few possessed. Its early perils (incidents, collapses, and uncontrolled excess) gave rise to the Faithbounds, a coalition that argued for restriction on practical grounds: Divine Magic was bounded, while the Nexus answered without ceiling. The world divided along those lines, and the Nadaspar Order, publicly aligned with restraint and quietly driven to study, became central to the struggle. Their strongest seat lay in Mardolith, where their counsel helped shape the Empire's ban on Occult practice.

The ban gave Gishurr his target. He turned on Mardolith, the Empire that had cast him out, and bent it to him by force. He broke the imperial army on the road to Maradur, seized the capital, and ended the emperor's line; then his enforcers spent the months that followed driving out the Nadaspar Order and killing or scattering the Faithbounds who stayed, until no one was left to contest him. What had been the seat of the ban became the base of Occult expansion, its armies and institutions now in the hands of Gishurr, its new Emperor.

The Heresy War

The Heresy War followed, as the armies of Mardolith and the Occult-aligned nations fought the Faithbounds in a war that spanned the whole of Elegor. The Occultists were unmatched by any mortal force. What turned the tide was something the world had not yet seen: the Emissaries entered the conflict in their true form, revealing themselves as dragons of immense power, creatures whose divine nature had always been concealed beneath the guise of teachers and guides. Eligos, Warfare Emissary of Garu, met Gishurr on the shore of Erhum and broke him there, in a duel that ran across days and reshaped the coastline before the Archmage's reserves gave out. Spent and beaten, Gishurr fled across the sea, and Eligos held the shoreline instead of chasing him down, for he valued the safety of the thousands of Faithbounds still engaged against Mardolith’s Occult army more than the life of its leader. The chronicles would come to weigh that choice as possibly one of the gravest costs of the war, for it gave Gishurr the safety of the walls of Maradur and the time he needed to rebuild. The whispers that had led him to Occult practice returned and gave him the definitive rite: sacrificing 20,000 slaves, he ascended, crossing into a reach of power no mortal had ever held and turning himself from a singular threat into a world-breaking one.

Driven by his newfound powers, Gishurr struck back and, in a matter of months, reclaimed everything the defeat at Eligos's hands had cost him. The final blow, though, came when he ambushed and killed Pazil. She fought back in her draconic true form, with everything she had. She called on every incantation her father, Paymon, had ever taught her. It was not enough. She was viciously slain on the harbor of Elanarth.

As a consequence, for the first time in a millennium, a god walked on Elegor again. Paymon returned and sought out Gishurr at once, confronting him in a grief-driven revenge frenzy. Gishurr, “the Ascended”, proved a tough match for the Arcane god, and their clash reverberated through Elegor, leaving a wake of destruction behind. After two years of confrontation, the other gods returned too, hoping to stop the two contenders from breaking the world.

The Second Apocalypse

At Varanthos, the whole pantheon stood in one place at last, and that was the moment the parasite force hidden in Gishurr had been waiting for. To tear the sky open it needed the gathered power of the gods within its reach all at once, and only the relentless devastation of Paymon's two-year pursuit had finally forced every one of them down to the same field. The yellow parasite force revealed itself from the Ascended’s body, tearing free and striking every deity present, impaling them on the spot, Gishurr included. The power it drew from them flowed upward into the open sky, until, moments later, a vast breach tore open. The Daru'umai, cosmic entities of immense power, poured through the Rift into the world, birthing horrors known as the Darukin to annihilate Elegorians while they hunted the gods themselves. The Second Apocalypse had begun. They had been the source of the whispers all along, and the parasite force was their instrument: an external energy they had poured into Gishurr through those whispers, the true engine of his impossibly fast rise and of the ascension it carried him to. It had lived in him, its host, swelling his power while it waited for its moment, then tearing free to turn that power against the gods. With their coming, the Daru'umai revealed their design, and Gishurr saw at last the shape of what had used him.

What followed was unlike any war Elegor had known. No single god could face a Daru'um alone; only two or three deities together could hope to contain one. The gods retreated to Kaelimur, the citadel that had once been the closest thing to a shared home between gods and mortals, now their last refuge. From there, they emerged in coordinated groups to carry out targeted strikes, while the Darukin ravaged Elegor to draw them out. Cities were erased. Kursiq and Xasatur, two of the gods themselves, fell in the years that followed, and where they died, the land was changed forever. In that same darkness, Gishurr offered his penitence to the pantheon and fought at their side. He asked only one thing in return: the safety of his son, Sall Anikil, fathered in his ascended state during the war years and born of a mortal woman. The boy was unlike anything Elegor had ever witnessed, his nature closer to an Emissary's than to a mortal's, and Gishurr had kept him hidden and taught him in secret from his first days. Now he gave him up, asking that the child be raised under the Emissaries' care and freed from the weight of his father's name. The gods accepted both. The chronicles of the Age say nothing more of him: only that he remained on Elegor, a being without precedent, and that what he might one day become was a question left to ages that had not yet begun.

In the end, Elegor survived through a strategy that came from Gishurr himself. He had offered the gods a way to carry the war out of the world and seal it away behind a Barrier of his design, a structure that bound the ordered and the chaotic currents of the Nexus into one balance, the work of a mind split between the order it was born to and the chaos it had loosed upon the world. The gods, Gishurr among them, entered the Rift themselves to sever the invasion at its source and draw the Daru'umai away from Elegor. The Daru'umai followed them in. For thirty-four years, the war continued beyond the Rift, out of sight and beyond reach, while the Emissaries and the survivors fought to clear the Darukin left behind on Elegor. Garu held the mouth of the Rift against the Daru'umai, giving the others the seconds they needed to cross the threshold. The God of Warfare gave his life so that Elegor could have one. The remaining gods sealed the Rift with that Barrier, sustained by divine will, and returned to a world that had survived without them for three decades.

The Last Council

The Age ended in Kaelimur, with the Last Council of the gods. They warned that the Nexus had been damaged by the years of war and the Daru'umai invasion, and that the damage would ripple through the centuries in ways no one could predict. Gishurr was condemned to imprisonment; Paymon, whose pursuit of Gishurr had drawn the whole pantheon down to Varanthos and so handed the parasite force of the Daru’umai the one moment it needed, was sentenced to exile. Neither contested the judgment.

Then came the Concord of the Barrier: a founding document, a guide for the ages that would follow. It declared that the Rift remained an apocalyptic threat to Elegor, held at bay solely by the Barrier, a complex structure only the gods could sustain, held aloft by their combined will. What carried that will to the seal were the Bindings, the bonds between each god and those who honored them: through them the gods could hold the Barrier from any distance, and should the Bindings wither, the Barrier would wither with them. Their departure, then, was no abandonment. Their presence on Elegor would only draw the Daru'umai back, so they would hold the seal from beyond the world, sustained by the faith of those they left behind. The Concord warned, too, that the Nexus, still unstable from the war, could ripple unpredictably into the Barrier itself, and that magical excess of any kind risked undermining what the gods were working to hold. Restraint, therefore, was not imposed but entrusted: the Concord was a covenant, and the Elegorians would choose what to do with it. The Emissaries remained on Elegor as its keepers, tending the Bindings, guiding that choice, and steadying the Nexus where they could.

The gods departed once more, holding the seal from beyond Elegor. When the doors of the Great Hall closed, the Age of Severance ended.